Review: Family Feud 2010 (PSN)

Editor Score

Review: Family Feud 2010 (PSN)
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Family Feud gets a port to PlayStation 3 via the PlayStation Network, following the release of Family Feud 2010 Edition for Nintendo's Wii. And for better or worse, that's exactly what Ludia's latest is - a faithful port.

Family Feud offers the same game people have come to know and love through a revolving door of hosts over the years on television. A game formed of trivia created by polling 100 people and leaving participants to guess at the most popular responses.

Teams of families compete, first at the buzzer to guess at the most popular response to a given question. Whoever guesses the more popular one gets to choose if his or her team will play, or pass to the competition. The team that plays gets three strikes (wrong guesses) to try to fill out every response tile presented, and collect points for doing so.

The team in waiting gets to try one answer if the other team collects three strikes. Guessing right gives them a quick steal of all the points earned by the opposing family. Guessing wrong means the opposition leaves with its points intact, and the rest of the top answers are revealed.

At the third round, points double. At the fourth round, points triple. The first team to 300 points plays in "Fast Money," where players hear five separate questions and get two guesses apiece at the top answers over two rounds. If the family can collect 200 points in this game, they leave the show with $200,000, a point the game oddly keeps driving home despite the fact that it's all funny money in virtual world.

Ludia does a nice job of actually explaining the rules the first time players hit the solo mode, just in case someone purchased this and has somehow been oblivious to the show over the decades. Solo mode lets one player work through a tier of 12 families, just like the version on Wii. The PlayStation 3 version also offers two multiplayer modes. Players can either stay local, and play head-to-head with someone else in the room, or go online and join a lobby to face competition far and away, trying to earn a space on the online leaderboards.

It's all a fairly accurate representation of the television show in terms of gameplay, but the presentation stinks. The avatars available are dull, and players only choose the head of the family, rather than all four competitors seen on screen. The excitement of a game show just isn't there, and everything about the set, host voice and board just feels generic.

But Ludia uses a predictive text element for typing in answers, which is one of the best systems for this kind of game to date. Whereas multiple choice automatically eliminates certain potential guesses and makes it too easy for a guessing game such as this, and typing can take a long time and get tedious, Ludia finds a happy median. Players begin to type, then predictive text puts up the most probable guesses at what the gamers are spelling - and that comprises right answers and wrong, so as not to give things away. There's not much time allowed, so starting to type to get ideas is mostly ruled out. It still leaves players scrambling with the controller to beat the clock, but so far gaming hasn't seen much better than the system Ludia has in place.

And the core gameplay of Family Feud is hard to deny as a kind of fun that's acceptable for the whole family. With a robust collection of surveys included with the game, it all but ensures players can make it through solo and more without seeing repeats. It's not the most dynamic of games, and after years of seeing Family Feud titles, it's hard to believe it hasn't evolved in the least. Yet, for $10, Family Feud makes a good argument for purchase as a casual experience.

Final Score: B-