Wii Like Star Wars!

Wii Like Star Wars!
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A not so long time ago, in a galaxy not so far away, fans discovered a little white box known as the Wii. This particular device had amazing potential for some of the most amazing games known to man to be realized in full. All of these games have two things in common: they are related to Star Wars and involve multiple players. There is a bevy of untapped resources for LucasArts to take advantage of in Nintendo's tiny white box, and games like these would set any fanboy alight in the wonder of Tatooine's twin suns.

Speeder Bike Racing

Back in the N64 and PlayStation generation, there was a Pod Racer game to coincide with Episode One. While it was fun to customize your racer, it was nothing compared to the classic speeder bike sequence from Return of the Jedi. Using the Wii Remote as the throttle, players could steer and control the speeder bike and race on a great number of classic Star Wars locations like Endor's forest moon, the frigid snow of Hoth and the twisted sands near Tatooine's Sarlaac Pit. Of course, classic Star Wars characters would be playable for the Speeder Bike races including Luke Skywalker, Princess Leia and Han Solo, but the real treat would be unlocking an Ewok that has little control but makes up for it with a huge amount of speed.

Ewok Party

Speaking of Ewoks, Mario Party and Rayman Raving Rabbids just don't do it for me. I think it's time to give the Ewoks their minigame party game due. It would be great! Take the archery simulator from Wii Sports Resort and make it target practice on shooting cartoony Stormtroopers. Use the Balance Board for a dancing game set to the tune of the closing celebration song in Return of the Jedi. Use the Wii Remote to lasso your way onto a speeder bike. Take control of AT-ST Walkers with Chewbacca and see how many Stormtroopers you can crush. The potential is there for cute animated Ewoks to cause a huge amount of wanton destruction in the context of minigames. If there aren't enough Ewok characters to go around, add in a few of the other majestic and cute creatures from Star Wars, like the Yuzzum from the Special Edition musical sequence in Jabba's Palace.

Battle Simulator

It's been way too long since Rogue Squadron II hit the Gamecube for some truly satisfying Star Wars flight simulator action. Using the Wii Remote as a piloting stick, players could control vehicles a la the Star Wars arcade game on the first and second Death Star runs with some other battles like the Snowspeeder battle on Hoth thrown in for good measure. Then, they could take to the ground with blasters in hand for planetside on-rails shooter missions. The best part is that no nunchuck is required - just the Wii Remote and a whole bunch of things to shoot at. Nothing is off-limits...except for one thing, but we'll get to that later.

Force Training

It's like Brain Age for the Force! Let Yoda guide you through developing your power over the Force through meditation exercises and puzzles that involve accurately stacking stones a la Tetris, pulling an X-Wing out of the Dagobah swamp using the accelerometer and eventually participating in a final exam using all that you've learned. While it may not seem like much of a game, the Force training would test spacial knowledge, hand-eye coordination and patience. Force Training would almost be like the Wii Sports of Star Wars - there could definitely be a market for some Force Sports, like Lightsaber Tennis and Stormtrooper bowling.

Lightsaber Battles

This is the holy grail of Star Wars games for the Wii. An honest-to-goodness one-to-one motion-for-motion lightsaber battle game. It wouldn't even have to be that in-depth. No story, no plot - nothing except for the familiar hum of the lightsaber emanating from the internal speaker on the Wii Remote and the thrill as you clash sabers with the Jedi Masters of the universe. Any character that has ever wielded a lightsaber from the iconic Luke Skywalker and Darth Vader to the Clone Wars' Ahsoka Tano and Obi-Wan Kenobi to the lesser known Mara Jade and Corran Horn from the expanded universe books, players would have a chance to build their own character to take on the universe. The biggest thrill would be constructing your own lightsaber from materials picked up from the masters of the universe as a reward for defeating them. As your strength in lightsaber combat grows, so does your array of challengers - and if that wasn't enough, the biggest challenge would be online play where you could take on anybody in the world in single lightsaber combat. Nothing else has ever been better suited for the Wii and until it's made, it's unlikely that anything ever will.