Review: GeoSpin (iPhone)

Editor Score

Review: GeoSpin (iPhone)
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Many iPhone games in the App Store suffer from poor production quality, bad controls and other avoidable pitfalls. The new game GeoSpin has none of these problems - it's just rather boring.

The object of GeoSpin is simple. Gamers are given a symmetrical three-dimensional shape, built out different shaped and colored pieces. Surrounding the object are a variety of pieces that must be matched to each of the three-dimensional shape's sides in order to clear a level.

GeoSpin makes excellent use of the iPhone's touchscreen display, as each object can be easily spun and rotated with a single finger swipe. There is no visible slowdown or lag, and the mechanics are all extremely responsive. The procedure for matching pieces to the objects' sides is also a breeze, with intuitive drag-and-drop controls.

The game includes two basic play modes: Time Attack and Score Attack. In Time Attack, gamers attempt to clear each level in the specified amount of time, with seconds subtracted for every piece you attempt to place incorrectly. While this is a rare occurrence early on, as the game progresses and you rush through levels, you will likely find yourself mistaking octagons for decagons with increasing frequency.

Score Attack uses the same basic gameplay, but urges gamers to go for a high score generated through matching pieces in certain orders based on both color and shape. These combos give users points, which they can still lose by placing pieces incorrectly.

Though there is no actual gameplay variation between GeoSpin's Time Attack and Score Attack modes, the developers of the game did attempt to add some replay value. In the Time Attack mode, gamers can earn different medals for completing levels in smaller amounts of time, but again, this doesn't change the core gameplay. Additionally, as GeoSpin is not about strategy or planning in the very least, the only thing that can yield you a shorter is just moving faster, which does not provide much incentive to play levels more than once.

In fact, after a few levels, there is not even any real incentive to play GeoSpin at all. The gameplay, while elegantly handled with the iPhone's touch controls, is simply not compelling enough to keep users engaged. And while the game attempts to keep things interesting by increasing the size and number of sides on the three-dimensional shapes, and even adding additional colors to the mix, there are only so many times a person wants to spin a flatly colored geometric shape.

GeoSpin does provide some limited enjoyment, however, on account of its clean, simple design, bright colors and upbeat music. In fact, for extremely young gamers, GeoSpin could be a great way to practice recognizing shapes and colors, and even spatial reasoning. But for those of us who feel comfortable navigating our way around hexagons and triangles, GeoSpin does not have much to recommend itself.

At only $0.99, GeoSpin is not going to break anyone's bank, but with so many other games in the App Store at that price, or even free, it is hard to imagine a reason to waste your time with this one. GeoSpin is a well-made game with an intriguing, unique concept, but unfortunately, the gameplay just does not hold up for more than five or 10 minutes. Hopefully, the developer will bring their obvious aptitude for game design and functionality to another more exciting game in the near future.

Final Score: D-