Review: Costume Quest: Grubbins on Ice (DLC)

Editor Score

Review: Costume Quest: Grubbins on Ice (DLC)
Bookmark and Share

For fans who just can't get enough of Double Fine Productions' downloadable Costume Quest, "Grubbins on Ice" is the only solution for the foreseeable future. Luckily, the extra chapter in the THQ-published adventure role-playing game is a good one.

For those unfamiliar, Costume Quest is a short RPG, featuring the tale of a brother and sister who find themselves involved in a zany plot on Halloween after monsters invade town and try to abduct the one of them who is dressed like a piece of candy corn. The interchangeable costumes essentially become characters for battle in the ever-growing group. But after all the questing is done, the monsters seemingly disappear without a trace.

"Grubbins on Ice" picks up an untold time after the first game, during the winter. The children are searching for proof that the monsters existed in their neighborhood, when they happen to find a portal to Repugnia, the home world of the monsters. One of the children (again, the playable character is chosen by the player) gets kidnapped by a bird-creature named Araxia, and it is up to the rest of the children to save the day.

What results is an episode in a very similar game, but with some fun twists that make it worthwhile a second time around. While the old gameplay style and materials carry over, the player receives new costumes to explore, such as a Yeti, eyeball, french fries and pirate. The pirate, in particular, allows for new action like using zip-cords. More battle stamps are available, as well.

The major change is the setting, though. The kids get a chance to see the monster world, and find it in revolution. So the characters that plagued them in the original title become sympathetic up against a new threat, which is startling when first trick-or-treating in the new town.

But like the original game, the humorous writing is still key in driving the experience of "Grubbins on Ice." The DLC may be even funnier than the original, with fun twists on the old formula and great new dialogue for all of the characters. The puzzles in the world also feel plentiful and intertwined, similar to the first title. And with several of the improvements made to the original - different save options, the ability to pause the cutscenes and more - "Grubbins on Ice" just feels like a smoother chapter all around.

The only major downside is the length of the DLC, which is rather short, but at $5, it's hard to complain. Also, if teasers are any indication and more is on the way, the chapter-by-chapter themed installments could be a great way to extend the Costume Quest experience. If they're all as good as "Grubbins on Ice," fans will likely welcome more.

Final Score: A